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www.ArmyofTwo.comArmy of TWO™ The Devil’s Cartel
WORKING TOGETHER
Whether you play a solo or co-op campaign, the Army of TWO The Devil's Cartel experience
is all about working with your partner to successfully complete missions. In a solo
campaign, you control Alpha while your partner is Bravo, an AI character. In a co-op
campaign, the host is designated Alpha and the client Bravo.
Hold
X
to set up a co-op action and wait for your partner to join you. Co-op actions
include breaching a door or giving your partner a boost over a wall. Once you are in the
waiting position to set up the co-op action, release
X
.
STEP-JUMPS
An icon appears when you can perform a step-jump with your partner. This involves
giving your partner a boost so he can jump onto higher ground or over a wall. Hold
X
to
set up and perform this action. Though your partner may be able to pull you up with him,
sometimes you’ll have to find another way around.
HEALING YOUR PARTNER
When your partner is wounded, a yellow alert icon appears above him. Run to him the
first chance you get and hold
X
to heal him before he bleeds out. When you’re wounded,
you can shoot from the ground and move to your partner to expedite healing.
DUAL BREACH
From time to time, Alpha and Bravo are going to need to breach a door together. When
that time comes, attempt to eliminate all of the targets inside the door before the time
dilation runs out in order to earn extra Overkill points and money.
SHIELD
Upon picking up a shield, players drop into a crouched stance. They may crouch-walk
to maneuver around an area while being fully protected from the front, or sprint. When
sprinting, operatives are unable to shoot and may be more vulnerable to attack. When
carrying a shield, players can still enter cover, but will drop the shield.
Shields can protect a player, but they can also be used in an offensive manner.
Performing a melee attack with a shield won’t kill enemies, but it will push them away,
damage them, and give you enough space to take aim and shoot them. Players carrying
shields utilize their pistols in combat and are technically considered to be in cover. If you
attempt to change to a different weapon, you drop the shield.
If your partner has a shield, you can stack up behind him for protection. To break away,
simply move away from your partner. Look for other cover to shield you from enemy fire
once you’re navigating solo again.