Sony Ericsson V600 Cell Phone User Manual


 
White Paper V600
26 August 2005
Streaming
Streaming media is a method of making audio,
video clips and other multimedia available in real-
time.
The term streaming refers to the technique it is
based on. Previously an entire file had to be down-
loaded before it could be played, whereas the use
of streaming means the end user can almost imme-
diately begin to watch or listen to the content of a
requested file. The data in the file is broken down
into small packets that are sent in a continuous
flow, a stream, to the end user. It is then possible to
begin viewing the file while the rest of the packets
are transferred.
Applications
The applications which can be built on top of the
streaming services can be classified into on
demand, and live information delivery applications.
Examples of the first category are music and video
clips, news on demand as well as on demand
instruction material. Live delivery of radio and tele-
vision are examples of live information delivery. The
following video and music codec is supported:
MPEG-4 Simple Visual Profile Level 0
H.263 Profile 0 Level 10
AAC
•AMR
•MP4
•3GP
The flow of revenues and content. The content is viewed and selected from a publishing server and down-
loaded to the mobile phone from a downloading server. The revenue is in this case collected from the user
by the operator and transferred to the content creator via the content aggregator.
Content creator
Content provider
Content
aggregator
Operator
Content
Services
Revenue
Revenue
Downloading
server
Publishing
server
Ring signals
Music
Pictures
Screen savers
Films
OMA Download
MMS
Other
delivery
methods