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5716 Crystal Oct & 5ths 96 2,2
[GVS]{PRE}(TT) Just like 'Crystal Octaves' except some fifths are thrown in for a more organ-like effect. Summed in, stereo
out.
5717 Crystal Octaves 96 2,2
[GVS]{PRE}(TT) Octave echoes build upon each other to add a crystalline string sound to your instrument. Summed in, stereo
out.
5718 Crystal Orbits 48 2,2
5718 Crystal Orbits 96 || 2,2
[GVS]{PRDCE}(TT) Crystals > ringdelays > reverb. Huge textural bed is created. Stereo in, stereo out.
5719 Crystal Pad 2 96 2,2
[GVS]{PRE}(TT) Shimmering, squeaky fields. Summed in, stereo out.
5720 Crystal Sevenths 96 2,2
[GVS]{PRE}(TT) Just like 'Crystal Octaves' except some fifths are thrown in for a more organ-like effect. Summed in, stereo
out.
5721 Crystal Worlds 2 96 2,2
[GVS]{PRDMCE}(TT) Crystals > stereo delays > reverb. Like 'crystal orbits' this one has the crystals in series. Stereo in,
stereo out.
5722 CrystalGyroscope 96 2,2
[GVS]{PMY} Dual shifters into a gyroscopic panner. Pan makes little circles while Precess rotates them. Stereo in, stereo out.
5723 Dinosaurs 96 2,2
[GVS]{PRDMCE}(TT) Look out behind you... Stereo in, stereo out.
5724 Doppler Pass 96 2,4
[GVS]{PY} Pans and pitchshifts inputs to create a doppler pass effect. Trigger makes effect happen. Select direction of
movement with 1st parameter on Main menu. Stereo in, quad out.
5725 DuckedCrystals 96 2,2
[GVS]{PEY}(TT) Two voice ducked reverse shifters. 'Thresh' is ducking sensitivity. Summed in, stereo out.
5726 Fake Pitch Shift II 48 2,2
{DM} Pitch Shifts signal by selectively sampling modulating delay lines. Not neat and tidy at all, but unique. It takes a
minute for parameter changes to take effect. Summed in, mono out.
5727 FreqShift W/Delay 96 4,4
5728 FreqShift W/Delay8 48 8,8
5728 FreqShift W/Delay8 96 || 8,8
{PD} Simple freq shifter with delay.
5729 Genesis II 96 2,2
[GVS]{PRDMCE}(TT) Crystals > moddelays > reverb. Like 'crystal orbits' this one has the crystals in series and in a
'forward' direction. Stereo in, stereo out.
5730 Latin Cathedral 96 2,2
[GVS]{PR}(TT) An interesting reverb made by using reverse delays. Summed in, stereo out.
5731 ReverseTetra 96 2,2
{P} Four parallel reverse shifters with independent controls. Summed in, stereo out.
5732 Shift To Nowhere 48 2,4
5732 Shift To Nowhere 96 || 2,4
{PE} Divides input into octaves and 'switches' them. Signal is shifted, but it doesn't go anywhere! Decrease input gain
to avoid distortion. Use output gain to compensate. Increase Delay and Length for more interesting effect. Summed in,
mono out.
5733 Steeplechase 96 2,2
{PM}(TT) Polyrhythmic shifted delays. Modulation of the shifters will have you wondering who's chasing who. Summed in,
stereo out.
The H8000 Presets Collection
Release 1.2 Page 85 of 109 12/30/2003