68 Copyright © Nokia 2004
14 Applications
• GAMES
The games use shared memory. For more information, see “Shared Memory” on page 6.
About photosensitive seizures
A very small percentage of people may experience a seizure when exposed to certain visual
images, including flashing lights or patterns that may appear in video games. Even people
who have no history of seizures or epilepsy may have an undiagnosed condition that can
cause photosensitive epileptic seizures while watching video games. These seizures may
have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching,
jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness.
Seizures may also cause loss of consciousness or convulsions that can lead to injury from
falling down or striking nearby objects.
Immediately stop playing and consult a doctor if you experience any of these symptoms.
Adults who allow teenagers (or children) to play the games should watch for or ask their
children about these symptoms as they are more likely than adults to experience these
seizures. The risk of photosensitive epileptic seizures may be reduced by playing in a well-lit
room and by not playing when you are drowsy or fatigued. If you or any of your relatives
have a history of seizures or epilepsy, consult a doctor before playing.
Play safely. Take a break from playing games at least every half hour. Stop playing
immediately if you begin to feel tired of if you experience an unpleasant sensation or pain
in your hands or arms. If the condition persists, consult a doctor.
How to play games
Select Menu > Applications > Games and select from the following options:
Select game—to launch a game. Scroll to a game or a game set (the name depends on the
game) and select Open. For functions that you can access by selecting Options in the game
list, see “Other options for an application or application set” on page 69.
Memory—to view the amount of memory that is available for game and application installations.
Settings—to set sounds, lights and shakes for the game.
Note: Running some games may consume the battery faster (and you may need to
connect the phone to the charger).
6820.CENv1_9231553.book Page 68 Tuesday, November 23, 2004 3:50 PM